martes, 16 de julio de 2013

Carta de la Semana - Crimson Blader



Retomaremos una pequeña actividad, semana  con semana les traeremos  una carta elegida desde el foro para hacerle  un pequeño analisis.

Si quieren participar en que carta quieren ver la proxima Semana  vayan al foro y ayudenos a decidir.

Foro Carta del Dia

Por lo Mientras les dejo el analisis de la semana.





Crimson Blader




¿Quién dijo que los Synchros habían muerto?

Usos: Esta carta nos permite limitar el juego del oponente, pues la resolución de su efecto evita las invocaciones de monstruos con un nivel 5 o mayor durante el próximo turno.

Estrategia: Poco a poco se le empieza a ver más en los Extra Deck, ya que puede hacerle frente al rival a vencer en este meta actual, Dragon Ruler. Saber cuándo y cómo usar apropiadamente el efecto puede garantizarnos la victoria. Además es bastante útil contra Decks que se enfocan más en los Synchros.

Ventajas:



Tiene un poderoso ataque de 2800.



Su efecto sirve para contrarrestar el meta actual.



Es relativamente fácil traerlo al campo.


Desventajas:



Necesitas enviar los monstruos al cementerio, por lo que destruir tokens es inútil.



Es vulnerable a cualquier Spell, Trap, Effect.



Dependiendo tu rival, quizá no sea el primer Synchro que quieras utilizar.



Estética: El diseño es muy limpio, va de acuerdo con la función de la carta.

Puntuación Global: Un merecido 8.5, ya que su efecto suele ser devastador.

sábado, 13 de julio de 2013

Dragon Rulers o Spellbook ?

Nota: Las declaraciones  y opiniones en este articulo  no necesariamente son las del YGOCASTELLANO y/o su directiva.


Una pregunta que tal vez  todos nos hechos a lo largo de estos meses es, cual es el mejor deck del meta actual? Cual de los dos es el que debo jugar? , a esta etapa del meta ya sabemos cuáles son los Dos Deck mas dominantes del formato, y es que hablo acerca de Spellbook y Dragon Ruler(DR) aparte de ser los más dominantes son los más costosos , aquí les dejare mi opinión sobre ambos deck.


Dragones 9.5/10
Este es el deck mas popular en el metagame tanto en real como Online (en línea).
Es sumamente versátil y poderoso ya que tiene de 5-8 espacios libres para poner a correr tu imaginación con el y utilizar cartas que pueden ser parte de tu side/main todo depende del meta de tu región o el lugar donde los uses.

Que decir sobre los Dragon Rulers que no se han dicho ya ,en su Side podemos encontrar variedad de cartas como EEV (Eradicator Epidemic Virus) , Droll & Lock Bird , Dark Hole, LADD (Light and darkness dragon) y Kycoo the Ghost Destroyer  ,son las más populares , ya que se usan para detener a los Libros el cual es deck que mas desventaja tienen los DR en match. Forbidden Chalice ,enemy controller exploder dragon, Obelisko, Creature Swap (muy troll y buen de verdad ) entre otras son TECH personales de cada cual que se usan en los side de estos dragones. Ladd es bueno vs spellbooks solamente y en ocasiones en Mirror Match , y  es como con el Virus si lo tiene cuando empiezas o en el 2-3 turno te puede servir , luego se te será difícil activarlo ya que con tus dragones puedes crear el campo necesario y la ventaja que necesitas sin tener estas cartas en main deck, podrían resultar DEATH DRAW. Contra deck como constelar o evilswarm no las recomiendo. Las demás van variando como ya mencione dependiendo de su meta. Spellbooks se está usando más que antes ya que los precios han bajado un poco de estas cartas (en especial el Jucio),  y la otra gran razón es que es un deck muy consistente y como dije el peor match-up de dragones. Por esto si eres fan de los dragones debes adaptar tu forma de ya que existen Los Spellbook. Aprende a utilizar tus cartas sabiamente, los veilers drolls y chalice o break through skills, heavy storm y dark hole  de forma correctamente ya que esto te puede costar el juego. Ahora con la salida de  Number  Hunters (Aquí el link para el el Spoiler completo) tenemos a una muy poderosa y balanceada carta llamada Number 74: Master of Blades. Esta tremenda carta vs Big Eye , Draccosack, Evilswarms , constellars no tiene comparación. Sus 2700 de atk lo hacen todo un beater difícil de destruir por batalla, claro aun así cuentas con cartas como Crimson Blader que lo puede sobrepasar y no olvides el todo poderoso  spellbook of fate que no hace target asi que puede ser removido. Para concluir este deck es sumamente fácil ya que tiene match favorables contra todo lo del meta actual excepto contra spellbooks que te hará pasar mucho trabajo.



Spellbooks 9.8/10
Este es el mejor deck del formato, el deck mas consistente y más poderoso, pero al mismo tiempo solo depende de las spell cards (ahí esta su gran debilidad) eso es lo que previene o evita que sea considerado como un tier 0. El deck  ha ido evoluciono poco a poco , paso de ser 13 monos 4 traps y un montón de magias , a ser consistencia pura , usando prácticamente todo el deck por duelo/match, este deck es capaz de hacer un +3 mas cada turno debido al Juicio.




Utilizando monstruos como Kycoo y Jowgen , este deck controla tanto campo como cementerio y detiene por completo a dragones, por supuesto si te destruyen a tus monstruos estas en mala posición,(por eso algunos dragon ruler usan el dark hole de side como ya mencione) por eso se utilizan cartas como solemn judgment y waning, y la mejor carta spellbook of fate, para defenderse  y protegerse. High Priestess es una carta muy buena pero no necesaria, le quita consistencia al deck aunque si te ayuda en ocasiones a volar cosas, usarla o no es decisión personal. Sin embargo en el Mirror Match es muy buena ya que se pasa el jowgen al side y se pone a ella ya que ella puede hacer jugadas asombrosas junto con los Spellbook Star Hall para buscar cosas como droll Kycoo ect. El mirror match de este deck es algo difícil es un asco la verdad es sumamente complicado, ya que hay que pensar mucho y no hacer errores y ser preciso con que cartas colocar y cuales dejar en mano y una mala movida te puede dejar sin ventaja terminar con ciertas cartas colocadas boca a bajo o en la mano. Hay personas que prefieren usar Dragon Ruller simplemente por evitar los mirror match de libro. En el side la carta más importante es MST, este es el que más te puede salvar de ese odioso EEV , que si te lo hacen tiene una derrota casi segura, hay alguien que optan por otros tipos de  cartas de side pero eso sería ya decisión personal a mí me gusta Rivarly of warlords vs evilsarm y droll and lock vs mirror. Te invito a que intentes este deck , si tiene que pensar un poco mas que con Dragon Ruler pero resulta divertido.


Esta es mi opinión si estas en  descuerdo , pon la tuya , me gustaría saber lo que ustedes piensan sobre estos mazos.

miércoles, 10 de julio de 2013

[TCG] Number Hunters Spoiler Completo

NumberHunters-BoosterEN

Nuevo Set  que  nos trae Konami esta  vez con el nombre de Number Hunters, como era de esperarse del nombre la cantidad de monstruos  Numbers y el soporte  para estos deberian de ser mas que obvio.

Pero a destacar tambien el soporte para  monstruos de nivel 1, con monstruos  que despiertan curiosidad  como lo son Box of Friends, Number 54: Lion Heart.

De igual manera  cabe destacar el soporte  que complementa  a los "Chronomaly", "Gimmick Puppet", "Heroic Challenger", "Butterspy"

Sobre  los XYZ restantes yo destacaria


Norito the Moral Leader : Un rank 6 que te exigira dos Spellcaster pero ya en campo te permitira negar activaciones de magias y trampas, una vez por turno pero usable tanto en tu turno como en el de tu oponente.


Comics Hero King Arthur: Deck Warrior amaran a esta carta con 2400 de atk y solo dos monstruos para su invocacion, por una unidad overlay niega su destruccion por batalla y inflige 500 de daño a tu oponente los cuales pueden hacer la diferencia, ademas de que aumentaria su ataque en 500, si a esto le sumamos que tenemos dos unidades hagan cuentas.


Photon Alexandra Queen: aunque solo sea una carta que se pueda usar en su arqueotipo, el efecto y ataque son a considerarse no en estos momentos, pero en un futuro creo que esta carta podria dar algo mas.


Number 74: Master of Blades: para mi la mejor carta de Numbers Hunters, sin dudarlo el remplazo perfecto para Dracco y Big Eye si es que son tocados en la banlist de septiembre, rank 7 ataque de 2700 nada mal y un efecto que niega los Targets y ademas te da la posibilidad de destruir una carta mas en el campo.




Sobre los demas XYZ no encuentro algo mas a consideracion mas que el XYZ de los Gimmick Puppet




Sobre las Trampas y magias, no hay mucho de que hablar




Gimmick Puppet Ritual: Este Arqueotipo de los Gimmick me gusta para cosas interesantes y mas con la gran posibilidad que te da este arqueotipo y esta magia de hacer Rank 8 facilmente, no podras atacar en este turno pero un rank 8 jamas cae mal




Overlay Capture Necesitas que tu y tu oponente tengan XYZ en el campo cosa que no es dificil en estos tiempos, quita los materiales a tu oponente y esta carta se convierte en una unidad para tu XYZ.




Number Wall : al ser Number Hunters el nombre del set una carta asi era de esperarce nada importante mas que nada fun y los que quieran creerse un verdadero Number Hunter lol ok no.




Heraldry Record: para  mi la trampa, niegas  efectos de XYZ que podrian convertirse en un problema  y los destruyes, y no te pide  pagar  nada esta carta junto con el Number 74 para mi lo mejor del set.

Ahora los pondre  el Spoiler Completo de Numbers Hunters, sin antes preguntarles ¿Creen  que Numbers Hunters sea  bueno para el TCG o lo cambie radicalmente?

En mi opinion personal, No solo veo como en todo set cartas de relleno mas que una o dos que sobresalen, pero este juego da muchos cambios y no dudo que algunas cartas  mas nos sorprendan en un futuro quizas no muy lejano.

NUMH-EN001 Chronomaly Aztec Mask Golem
EARTH/Rock - Effect/4/1500/1000
During your turn, if you have activated a "Chronomaly" Spell Card previously this turn, you can Special Summon this card (from your hand). You can only control 1 "Chronomaly Aztec Mask Golem".


NUMH-EN002 Chronomaly Cabrera Trebuchet
EARTH/Rock - Effect/4/0/1800
Once per turn: You can Tribute 1 other "Chronomaly" monster, then target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.


NUMH-EN003 Chronomaly Mud Golem
EARTH/Rock - Effect/4/1700/1000
If a "Chronomaly" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent.


NUMH-EN004 Chronomaly Sol Monolith
EARTH/Rock - Effect/4/600/600
Once per turn: You can target 1 face-up monster you control; its Level becomes 6. You cannot Special Summon any monsters during the turn you activate this effect, except "Chronomaly" monsters.


NUMH-EN005 Gimmick Puppet Egg Head
EARTH/Machine - Effect/4/1600/1200
You can only use the effect of "Gimmick Puppet Egg Head" once per turn. You can discard 1 "Gimmick Puppet" monster, then activate 1 of these effects.
• Inflict 800 damage to your opponent.
• This card's Level becomes 8 until the End Phase.


NUMH-EN006 Gimmick Puppet Gear Changer
EARTH/Machine - Effect/1/100/100
Cannot be Special Summoned from the Deck. Once per turn: You can target 1 "Gimmick Puppet" monster you control, except this card; this card's Level becomes the Level of that monster.


NUMH-EN007 Gimmick Puppet Twilight Joker
DARK/Machine - Effect/800/1600
When a "Gimmick Puppet" monster you control is destroyed by battle and sent to the Graveyard: You can banish that monster; Special Summon this card from your hand. You can only use the effect of "Gimmick Puppet Twilight Joker" once per turn.


NUMH-EN008 Gimmick Puppet Scissor Arms
DARK/Machine - Effect/4/1200/600
When this card is Normal Summoned: You can send 1 "Gimmick Puppet" monster from your Deck to the Graveyard.


NUMH-EN009 Gimmick Puppet Nightmare
DARK/Machine - Effect/8/1000/2000
You can Special Summon this card (from your hand) by Tributing 1 face-up Xyz Monster you control. You can only Special Summon "Gimmick Puppet Nightmare" once per turn this way. When you do: You can Special Summon 1 "Gimmick Puppet Nightmare" from your hand or Graveyard. If this card is Special Summoned, you cannot Special Summon any monsters for the rest of this turn, except "Gimmick Puppet" monsters.


NUMH-EN010 Heroic Challenger -
EARTH/Warrior - Effect/1/0/0
During your Standby Phase: You can Tribute this card; Special Summon up to 2 "Heroic Challenger" monsters from your hand or Graveyard, except "Heroic Challenger - Ambush Soldier". You can only use this effect of "Heroic Challenger - Ambush Soldier" once per turn. When you do: You can banish this card from your Graveyard; face-up "Heroic Challenger" monsters you currently control become Level 1.


NUMH-EN011 Heroic Challenger - Clasp Sword
EARTH/Warrior - Effect/1/300/100
When this card is Special Summoned by the effect of a "Heroic Challenger" monster: You can add 1 "Heroic Challenger" monster from your Deck to your hand. You can only use the effect of "Heroic Challenger - Clasp Sword" once per turn.


NUMH-EN012 Ulysses Butterspy
DARK/Warrior - Effect/4/0/1700
Cannot be Normal Summoned/Set. When you Normal Summon a Warrior-Type monster: You can Special Summon this card from your hand. This card cannot be used as a Synchro Material Monster.

BlueMountainButterspy-CPZ1-JP-OP

NUMH-EN013 Box of Friends
LIGHT/Machine - Effect/1/0/0
If this card is destroyed and sent to the Graveyard: You can Special Summon 2 Normal Monsters from your Deck with different names that have either 0 ATK or 0 DEF in face-up Defense Position. You can only use the effect of "Box of Friends" once per turn. Monsters summoned by this effect cannot be used as Synchro Material monsters and are destroyed during your next End Phase.

BoxofFriends-NUMH-DE-ScR-1E

NUMH-EN014 Zombowwow
DARK/Zombie - Effect/2/1000/1000
When this card declares an attack, it gains 500 ATK. If this card on the field is destroyed and sent to the Graveyard: You can Special Summon 1 Level 1 monster with 0 ATK and DEF from your Deck. Its effects are negated, also it is destroyed during your next End Phase.

Zombowwow-NUMH-DE-SR-1E

NUMH-EN015 Gash the Dust Lord
DARK/Fiend - Effect/4/1000/1200
When this card inflicts battle damage to your opponent: Increase its Level by 1 (max. 12).

DustLordAshGash-VJMP-JP-UR

NUMH-EN025 Battle Warrior
EARTH/Warrior/3/700/1000
A warrior that fights with his bare hands.

BattleWarrior-TP16-JP-C

NUMH-EN026 Number 54: Lion Heart
EARTH/Warrior - Xyz - Effect/Rank 1/100/100
3 Level 1 monsters
This face-up Attack Position card cannot be destroyed by battle. When you take battle damage from a battle involving this card: Inflict damage to your opponent equal to the amount of battle damage you took. If this card battles an opponent's monster, during damage calculation in either player's turn: You can detach 1 Xyz Material from this card; your opponent takes any battle damage you would have taken from that battle.


NUMH-EN027 Number 15: Gimmick Puppet Giant Grinder
DARK/Machine - Xyz - Effect/Rank 8/1500/2500
2 Level 8 monsters
Up to twice per turn, during your Main Phase 1: You can detach 1 Xyz Material from this card to target 1 Special Summoned monster your opponent controls; destroy that target, and if that target was an Xyz Monster, inflict damage to your opponent equal to its original ATK.


NUMH-EN028 Number 44: Sky Pegasus
LIGHT/BEast - Xyz - Effect/Rank 4/1800/1600
2 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; destroy it, unless your opponent pays 1000 Life Points to negate this effect.


NUMH-EN029 Number 49: Fortune Tune
LIGHT/Winged Beast - Xyz - Effect/Rank 3/400/900
2 Level 3 monsters
During each of your Standby Phases: Gain (300?) Life Points. This card cannot be targeted by card effects. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. When this card is sent from the field to the Graveyard: Target ? Level 3 monsters in your Graveyard; shuffle (???) into the Deck, and if you do, shuffle this card from your Graveyard into the Extra Deck. You can only use this effect of "Number 49: Fortune Tune" once per turn.


NUMH-EN030 Number 57: Tri-Head Dust Dragon
FIRE/Dragon - Xyz - Effect/Rank 4/100/2600
? Level 4 monster
When this card is Special Summoned: Target 1 face-up monster your opponent controls; this card gains ATK equal to that monster's original ATK. If your opponent controls more cards than you do: You can detach 1 Xyz Material from this card, then select a Monster Card Zone or Spell/Trap Card Zone; while this face-up card is on the field, that zone cannot be used.


NUMH-EN031 Number 63: Shamoji Soldier
LIGHT/Fairy - Xyz - Effect/Rank 1/0/2000
2 Level 1 monsters
You can only use the effect of "Number 63: Shamoji Soldier" once per turn. You can detach 1 Xyz Material from this card, then activate 1 of these effects:
• At the start of your opponent's next Standby Phase, each player draws 1 card.
• Each player gains ?00 Life Points.


NUMH-EN032 Number 74: Master of Blades
EARTH/Psychic - Xyz - Effect/Rank 7/2700/2100
2 Level 7 monsters
During either player's turn, when a card or effect is activated that targets this face-up card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy that card, then you can destroy 1 card on the field.


NUMH-EN033 Number 85: Crazy Box
DARK/Fiend - Xyz - Effect/Rank 4/3000/300
2 Level 4 monsters
This card cannot attack. Once per turn: You can detach 1 Xyz Material from this card; roll a six-sided die and apply the effect.
1: Halve your Life Points.
2: Draw 1 card.
3: Your opponent discards 1 card.
4: Negate the effects of 1 face-up card on the field, until the end of this turn.
5: Destroy 1 card on the field.
6: Destroy this card.


NUMH-EN034 Number 87: Queen of the Night
WATER/Plant - Xyz - Effect/Rank 8/1200/2800
3 Level 8 monsters
Once per turn, during either player's turn: You can deteach 1 Xyz Material from this card, then activate 1 of these effects.
● Target 1 Set Spell/Trap Card your opponent controls; while this card is face-up on the field, that Set card cannot be activated.
● Target 1 Plant-Type monster on the field; change that target to face-down Defense Position.
● Target 1 face-up monster on the field; that target gains 300 ATK.


NUMH-EN035 Mechquipped Angineer
LIGHT/Fairy - Xyz - Effect/Rank 3/1800/1000
2 Level 3 monsters
Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster you control; change it to face-up Defense Position, and if you do, it cannot be destroyed by battle or by card effects this turn.


NUMH-EN036 CXyz Mechquipped Djinn Angeneral
DARK/Fairy - Xyz - Effect/Rank 4/2600/1600
3 Level 4 monsters
If this card is Xyz Summoned by Ranking Up "Mechquipped Angineer", it gains this effect.
• When your opponent takes battle damage: You can detach all Xyz Materials from this card; inflict 500 damage to your opponent for each Xyz Material detached.


NUMH-EN037 Coach King Giantrainer
FIRE/Warrior - Xyz - Effect/Rank 8/2800/2000
3 Level 8 monsters
You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then, if it was a monster, inflict 800 damage to your opponent. You cannot conduct your Battle Phase the turn you activate this effect. You can use the effect of "Coach King Giantrainer" up to thrice per turn.


NUMH-EN038 CXyz Coach Lord Ultimatrainer
FIRE/Warrior - Xyz - Effect/Rank 9/3800/2300
4 Level 9 monsters
This card cannot be targeted by card effects. If this card has "Coach King Giantrainer" as an Xyz Material, it gains this effect.
• Once per turn: You can detach 1 Xyz Material from this card; draw 1 card and reveal it, then if it was a monster, inflict ?00 damage to your opponent.


NUMH-EN039 Norito the Moral Leader
LIGHT/Spellcaster - Xyz - Effect/Rank 6/2700/2000
2 Level 6 Spellcaster-Type monsters
Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card: You can detach 1 Xyz Material from this card; negate the activation, and if you do, destroy it.


NUMH-EN040 CXyz Simon the Great Moral Leader
LIGHT/Spellcaster - Xyz - Effect/Rank 7/3000/2500
3 Level 7 monsters
This card is unaffected by other monster effects. If this card has "Norito the Moral Leader" as an Xyz Material, it gains this effect.
• Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; change its battle position, and if you do, negate its effects until the end of the turn.


NUMH-EN041 Comics Hero King Arthur
EARTH/Warrior - Xyz - Effect/Rank 4/2400/1200
2 Level 4 Warrior-Type monsters
If this card would be destroyed by battle, you can detach 1 Xyz Material from this card instead. When you do: It gains 500 ATK, and if it does, inflict 500 damage to your opponent.


NUMH-EN042 CXyz Comics Hero Legend Arthur
EARTH/Warrior - Xyz - Effect/Rank 5/3000/2400
3 Level 5 monsters
Once per turn, this card cannot be destroyed by battle. If this card has "Comics Hero King Arthur" as an Xyz Material, it gains this effect.
• When this card destroys a monster by battle and sends it to the Graveyard: You can detach 1 Xyz Material from this card; banish the destroyed monster, and if you do, inflict damage to your opponent equal to its original ATK.


NUMH-EN043 Battlecruiser Dianthus
EARTH/Plant - Xyz - Effect/Rank 3/2100/1800
3 Level 3 monsters
You can detach 1 Xyz Material from this card; inflict 300 damage to your opponent for each card in their hand. You can only use the effect of "Battlecruiser Dianthus" once per turn.


NUMH-EN044 CXyz Battleship Cherry Blossom
EATH/Plant - Xyz - Effect/Rank 4/2400/2000
4 Level 4 monsters
If this card is Xyz Summoned by Ranking Up "Battlecruiser Dianthus", it gains this effect.
• Once per turn: You can detach 1 Xyz Material from this card; inflict 400 damage to your opponent for each card on the field.


NUMH-EN045 Skypalace Gangaridai
WIND/Machine - Xyz - Effect/Rank 10/3400/3000
2 Level 10 monsters
You can detach 1 Xyz Material from this card, then target 1 card your opponent controls; destroy that target, and if you do, inflict 1000 damage to your opponent. You can only use the effect of "Skypalace Gangaridai" once per turn. This card cannot attack the turn you activate this effect.


NUMH-EN046 CXyz Skypalace Babylon
WIND/Machine - Xyz - Effect/Rank 11/3800/4000
3 Level 11 monsters
When this card destroys an opponent's monster by battle: Inflict damage to your opponent equal to half the destroyed monster's ATK on the field. If this card was Xyz Summoned by Ranking Up "Skypalace Gangaridai", it gains this effect.
• Once per turn: You can detach 1 Xyz Material from this card; this card can make a second attack during each Battle Phase this turn.


NUMH-EN047 Photon Alexandra Queen
LIGHT/Warrior - Xyz - Effect/Rank 4/2400/1200
2 Level 4 "Butterspy" monsters
You can detach 1 Xyz Material from this card; return all monsters on the field to the hand, then each player takes 300 damage for each of their monsters returned.

PhotonAlexandraQueen-CPZ1-JP-OP

NUMH-EN048 Night Papilloperative
DARK/Warrior - Xyz - Effect/Rank 4/2600/2000
3 Level 4 monsters
Once per turn: You can detach 1 Xyz Material from this card; this card gains 300 ATK for each Xyz Material attached to monsters on the field.

NightPapilloperative-CPZ1-JP-OP

NUMH-EN049 Unformed Void
LIGHT/Aqua - Xyz - Effect/Rank 4/0/0
3 Level 4 monsters
Once per Main Phase, during your opponent's Main Phase: You can detach 1 Xyz Material from this card; it gains ATK and DEF equal to the total ATK of all Xyz Monsters your opponent currently controls.

UnformedVoidtheFictitiousKing-CPZ1-JP-OP

NUMH-EN050 Princess Cologne
LIGT/Fairy - Xyz - Effect/Rank 4/500/2200
2 Level 4 monsters
When this card is Xyz Summoned: You can target 1 "Box of Friends" in your Graveyard; Special Summon that target. If you control another monster, your opponent cannot target this card with cards, effects, or for attacks. If a face-up Normal Monster(s) you control is destroyed by battle or by card effect and sent to the Graveyard: You can detach 1 Xyz Material from this card; Special Summon 1 Normal Monster from your Deck or Graveyard in face-up Defense Position.

PrincessCologne-NUMH-DE-ScR-1E

NUMH-EN052 Chakra
DARK/Fiend - Ritual - Effect/7/2450/2000
You can Ritual Summon this card with "Resurrection of Chakra".

Chakra-DC-JP-SR

NUMH-EN053 Resurrection of Chakra
Ritual Spell Card
This card is used to Ritual Summon "Chakra". You must also Tribute monsters from your hand or field whose total Levels equal 7 or more.

ResurrectionofChakra-DC-JP-SR

NUMH-EN054 Puppet Ritual
Normal Spell Card
If your opponent's Life Points are at least 2000 higher than yours: Target 2 Level 8 "Gimmick Puppet" monsters in your Graveyard; Special Summon those targets. You can only activate 1 "Puppet Ritual" per turn. You cannot conduct your Battle Phase during the turn you activate this card.

GimmickPuppetRitual-CPZ1-JP-OP

NUMH-EN055 Stoic Challenge
Equip Spell Card
Equip only to a face-up Xyz Monster with an Xyz Material. It gains 600 ATK for each Xyz Material attached to it. Double any battle damage your opponent takes from battles involving the equipped monster. Its effects cannot be activated. During your opponent's End Phase, send this card to the Graveyard. When this card is sent from the field to the Graveyard: Destroy the equipped monster. You can only control 1 "Stoic Challenge".

StoicChallenge-CPZ1-JP-OP

NUMH-EN056 Overlay Capture
Normal Spell Card
Target 1 Xyz Monster your opponent controls that has an Xyz Material and 1 Xyz Monster you control; detach all Xyz Materials from your opponent's Xyz Monster and attach this card to your Xyz Monster as an Xyz Material.
OverlayCapture-CPZ1-JP-OP

NUMH-EN057 Insect Armor with Laser Cannon
Equip Spell Card
Equip only to an Insect-Type monster. It gains 700 ATK.

InsectArmorwithLaserCannon-G2-JP-UR

NUMH-EN058 Number Wall
Continuous Trap Card
Activate only if you control a "Number" monster. "Number" monsters on the field cannot be destroyed by card effects, and cannot be destroyed by battle, except with another "Number" monster. When a "Number" monster you control is destroyed, destroy this card.


NUMH-EN059 Heraldry Record
Counter Trap Card
When an effect of your opponent's Xyz Monster is activated by deteaching its own Material(s): Negate the activation, and if you do, destroy it.

HeraldryRecord-JP-Anime-ZX

NUMH-EN060 Butterspy Protection
Normal Trap Card
Target 1 face-up Attack Position monster on the field; change it to face-up Defense Position. Any damage you take for the rest of the turn is halved.

ButterspyProtection-NUMH-EN-OP