domingo, 7 de febrero de 2010

Absolute Powerforce Spoiler Final!!!!

ABPF-EN000 Gravekeeper's Priestess
DARK/Spellcaster - Effect/3/1000/1500
The field is treated as "Necrovalley". If there is a face up Field Spell Card, this effect is not applied. All face up "Gravekeeper's" Monsters gain 200 ATK and DEF.
Super Rare

ABPF-EN001 Unicycular
EARTH/Machine/1/100/100
The third of the brothers, following Tricular and Bicular.

ABPF-EN002 Bicular
EARTH/Machine - Effect/2/200/200
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Unicycular" from your hand or Deck.

ABPF-EN003 Tricular
EARTH/Machine - Effect/3/300/300
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 "Bicular" from your hand or Deck.

ABPF-EN004 Drill Synchron
EARTH/Machine - Tuner/3/800/300
While you control this face-up card, during each battle between a Warrior-Type attacking monster you control and a Defense Position monster whose DEF is lower than the ATK of the attacking monster, inflict the difference as Battle Damage to your opponent. Once per turn, when you inflict battle damage to your opponent with this effect, you can draw 1 card.
Rare

ABPF-EN005 Ogre of the Scarlet Sorrow
DARK/Fiend - Effect/4/0/0
During your opponent's turn, when your opponent declares a second direct attack during the same BAttle Phase, you can Special Summon this card from your hand. When you do, this card's ATK and DEF becomes equal to the ATK and DEF of the first monster that attacked directly this turn, if it is still face-up on the field. The turn this card is Special Summoned with this effect, you opponent cannot select monsters other than this card as an attack target while this card is face-up on the field.
Super Rare

ABPF-EN006 Battle Fader
DARK/Fiend - Effect/1/0/0
When your opponent's monster declares a direct attack, you can Special Summon this card from your hand and end the Battle Phase. If this card is Special Summoned with this effect, remove it from play when it is removed from the field.
Ultra Rare/Ultimate Rare

ABPF-EN007 Power Supplier
EARTH/Spellcaster - Effect/2/400/400
Once per turn, you can select 1 face-up monster you control. It gains 400 ATk while you control this face-up card. (A monster cannot gain more than 400 ATK from this card's effect.)

ABPF-EN008 Magic Hole Golem
DARK/Rock - Effect/3/0/2000
Once per turn, you can select 1 face-up monster you control. Its ATK is halved until the End Phase, and it can attack your opponent directly this turn. During the turn you activate this effect, only the selected monster can attack.

ABPF-EN009 Power Invader
DARK/Fiend - Effect/5/2200/0
If your opponent controls 2 or more monsters, you can Normal Summon this card without Tributing.

ABPF-EN010 Dark Bug
DARK/Insect - Effect/1/100/100
When this card is Normal Summoned, select and Special Summon 1 Level 3 Tuner monster from your Graveyard. The effect(s) of that monster are negated.
Rare

ABPF-EN011 Sword Master
EARTH/Warrior - Tuner/3/1200/0
If a Warrior-Type monster you control attacks your opponent's monster, and the opponent's monster is not destroyed by battle, at the end of the Damage Step you can Special Summon this card from your hand. During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent.

ABPF-EN012 Witch of the Black Rose
DARK/Spellcaster - Tuner/4/1700/1200
This card cannot be Special Summoned. When this card is Normal Summoned while you control no cards, draw 1 card and reveal it. If the card your drew is not a Monster Card, sent it to the Graveyard and destroy this card.
Ultra Rare/Ultimate Rare

ABPF-EN013 Rose Fairy
WIND/Plant - Effect/3/600/1200
If this card is added from your Deck to your hand by the effect of a Spell, Trap or Monster Card, you can Special Summon this card.

ABPF-EN014 Dragon Queen of Tragic Endings
DARK/Dragon - Effect/6/1900/2600
This card cannot be Normal Summoned or Set. This card can only be Special Summoned by controlling 3 or more face-up Continuous Spell Cards. When this attacking card inflicts Battle Damage to your opponent, your opponent selects and sends 1 card from their hand to the Graveyard, and you draw 1 card. During your Standby Phase, if this card is in your Graveyard and was sent there from the field, you can send 1 face-up Continuous Spell Card you control to the Graveyard to Special Summon this card from the Graveyard.
Super Rare

ABPF-EN015 Reptillianne Servant
DARK/Reptile - Effect/1/100/100
Destroy this card if there are face-up monsters on the field other than this card. Destroy this card when it is targeted by the effect of a Spell or Trap Card. Neither player can Normal Summon a monster while this card is face-up on the field.

ABPF-EN016 Reptillianne Gardna
WATER/Reptile - Effect/4/0/2000
When this card you control is destroyed and sent to the Graveyard, add 1 "Reptilianne" monster from your Deck to your hand.

ABPF-EN017 Reptilliane Naga
DARK/Reptile - Effect/1/0/0
This card cannot be destroyed by battle. The ATK of any monster that battles this card becomes 0 at the end of that Battle Phase. During your End Phase, change this face-up Defense Position card on the field to face-up Attack Position.

ABPF-EN018 Reptilianne Vaskii
DARK/Reptile - Effect/8/2600/0
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by Tributing 2 face-up monster with 0 ATK from anywhere on the field. Once per turn, you can select and destroy 1 face-up monster your opponent controls. There can only be 1 face-up "Reptilianne Vaskii" on the field.
Rare

ABPF-EN019 Oracle of the Sun
LIGHT/Spellcaster - Effect/5/1000/2000
If your opponent controls a monster and you control no monsters, you can Special Summon this card from your hand. When this card on the field is destroyed and sent to the Graveyard, you can add to your hand 1 "Fire Ant Ascator" or 1 "Supay" from your Deck.
Super Rare

ABPF-EN020 Fire Ant Ascator
EARTH/Insect - Tuner/3/700/1300
When this card is destroyed by battle and sent to the Graveyard, you can select and Special Summon 1 Level 5 monster from your Graveyard. Its effect(s) is negated, and it is sent to the Graveyard during the End Phase of this turn.

ABPF-EN021 Weeping Idol
DARK/Rock - Effect/2/0/500
You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.

ABPF-EN022 Apocatequil
LIGHT/Thunder - Effect/4/1800/1200
While this card is face-up on the field, it is Level 5 if you control a face-up Tuner monster. When this card on the field is destroyed and sent to the Graveyard, you can select and Special Summon 1 "Oracle of the Sun" from your Graveyard.

ABPF-EN023 Supay
EARTH/Fiend - Tuner/1/300/100
When this card is sent from the field to the Graveyard by a card effect, you can Special Summon 1 "Oracle of the Sun" from your Deck. The ATK of that monster is doubled, and it returns to the owner's hand during the End Phase of that turn.

ABPF-EN024 Informer Spider
EARTH/Insect - Effect/4/500/1800
When this card is sent from the field to the Graveyard by a card effect, take control of 1 Defense Position monster your opponent controls.

ABPF-EN025 Koa'ki Meiru Urnight
EARTH/Beast-Warrior - Effect/4/2000/1500
During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight"
Ultra Rare/Ultimate Rare

ABPF-EN026 X-Saber Garsem
EARTH/Beast - Effect/4/1400/400
When this card on the field is destroyed and sent to the Graveyard by a card effect, add 1 "X-Saber" monster from your Deck to your hand. This card gains 200 ATK for each face-up "X-Saber" monster you control.
Rare

ABPF-EN027 Gravekeeper's Visionary
DARK/Spellcaster - Effect/8/2000/1800
You can Normal Summon this card by Tributing 1 "Gravekeeper's" monster. this card gains 200 ATK for each "Gravekeeper's" monster in your Graveyard. If this face-up card on the field would be destroyed, you can discard 1 "Gravekeeper's" monster instead.
Super Rare

ABPF-EN028 Gravekeeper's Descendant
DARK/Spellcaster - Effect/4/1500/1200
You can Tribute 1 face-up "Gravekeeper's" monster you control, except this card, to destroy 1 card your opponent controls.
Rare

ABPF-EN029 Black Potan
DARK/Fiend - Effect/1/200/100
If you control a face-up Tuner monster, this card cannot be destroyed by battle. When a face-up Tuner monster(s) you control is removed from the field, gain 800 Life Points.

ABPF-EN030 Shredder
EARTH/Machine - Effect/4/1600/1000
Once per turn, you can send 1 Machine-Type monster from your hand to the Graveyard to destroy 1 face-up monster your opponent controls whose Level is less than or equal to that monster's.

ABPF-EN031 Pandaborg
WATER/Psychic - Effect/4/1700/1400
When this card is destroyed by battle and sent to the Graveyard, you can pay 800 Life Points to Special Summon 1 Level 4 Psychic-Type monster from your Deck.

ABPF-EN032 Codarus
WATER/Sea Serpent - Effect/1400/1200
You can send 1 face-up "Umi" you control to the Graveyard to select up to 2 cards your opponent controls and send them to the Graveyard.

ABPF-EN033 Consecrated Light
LIGHT/Fairy - Effect/1/0/0
Neither player can Normal or Special Summon DARK monsters or declare an attack with a DARK monster. This card cannot be destroyed by battle with a DARK monster, and you take no Battle Damage from that battle.

ABPF-EN034 Gundari
FIRE/Pyro - Spirit/4/1000/200
This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. If this card battles a Synchro Monster, return both monsters to their owners' hands at the start of the Damage Step (without damage calculation).

ABPF-EN035 Cyber Dragon Zwei
LIGHT/Machine - Effect/4/1500/1000
If this card attacks an opponent's monster, this card gains 300 ATK during the Damage Step only. Once per turn, you can reveal 1 Spell Card in your hand to treat this card's name as "Cyber Dragon" until the End Phase. This card's name is treated as "Cyber Dragon" while in the Graveyard.
Rare

ABPF-EN036 Oilman
EARTH/Machine - Union/2/400/400
Once per turn, during your Main Phase, you can equip this card to a Machine-Type monster you control as an Equip Card, OR unequip it to Special Summon this card in face-up Attack Position. While equipped to a monster by this effect, if the equipped monster destroys an opponent's monster by battle, draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.)

ABPF-EN037 Djinn Cursenchanter of Rituals
DARK/Fiend - Effect/4/1700/1000
When you Ritual Summon a Ritual Monster, you can remove from play this card in your Graveyard as 1 of the monsters required for the Ritual Summon. While the monster Ritual Summoned using this card is face-up on the field, Synchro Monster's effects are negated.
Rare

ABPF-EN038 Djinn Prognosticator of Rituals
DARK/Fiend - Effect/3/400/300
When you Ritual Summon a Ritual Monster, you can remove from play this card in your Graveyard as 1 of the monsters required for the Ritual Summon. When the monster Ritual Summoned using this card inflicts battle damage to your opponent, your opponent must select and discard 1 card.
Rare

ABPF-EN039 Garlandolf, King of Destruction
DARK/Fiend - Ritual - Effect/7/2500/1400
This card can only be Ritual Summoned with the Ritual Spell Card, "Ritual of Destruction". When this card is Ritual Summoned, destroy all other face-up monster on the field with DEF less than or equal to this card's ATK. This card gains 100 ATK for each monster destroyed by this effect.
Ultra Rare/Ultimate Rare

ABPF-EN040 Majestic Red Dragon
DARK/Dragon - Synchro - Effect/10/4000/3000
"Majestic Dragon" + "Red Archfiend Dragon" + 1 non-Tuner monster
This card cannot be destroyed by card effects. If this card attack, destroy all Defense Position monsters on the field after damage calculation. Once per turn, you can negate the effect(s) of 1 face-up monster your opponent controls and have this card gain ATK equal to the negated monster's ATK, until the End Phase. During the End Phase, return this card from the field to the Extra Deck, and Special Summon 1 "Red Dragon Archfiend" from your Graveyard.
Ultra Rare/Ultimate Rare/Ghost Rare

ABPF-EN041 Drill Warrior
EARTH/Warrior - Synchro - Effect/6/2400/2000
"Drill Synchron" + 1 or more non-Tuner monsters
Once per turn, during your Main Phase, you can halve this card's ATK (permanently). If you do, it can attack your opponent directly this turn. Once per turn, during your Main Phase, you can discard 1 card and remove this card from play. During your next Standby Phase, Special Summon this card, if removed by this effect. Then, add 1 Monster Card from your Graveyard to your hand.
Ultra Rare/Ultimate Rare

ABPF-EN042 Sun Dragon Inti
LIGHT/Dragon - Synchro - Effect/8/3000/2800
"Fire Ant Ascator" + 1 or more non-Tuner monsters
When this card is destroyed by battle and sent to the Graveyard, destroy the monster that destroyed this card, and inflict damage to your opponent equal to half that monster's ATK. If this card on the field is destroyed, during the Standby Phase of the next turn, you can Special Summon 1 "Moon Dragon Quilla" from your Graveyard.
Ultra Rare/Ultimate Rare

ABPF-EN043 Moon Dragon Quilla
DARK/Dragon - Synchro - Effect/6/2500/2000
"Supay" + 1 or more non-Tuner monster
When this card is selected as an attack target, gain Life Points equal to half the attacking monster's ATK. If this card on the field is destroyed, you can Special Summon 1 "Sun Dragon Inti" from your Graveyard.
Ultra Rare/Ultimate Rare

ABPF-EN044 XX-Saber Hyunlei
EARTH/Warrior - Synchro - Effect/6/2300/1300
1 Tuner + 1 or more non-Tuner "X-Saber" monsters
When this card is Synchro Summoned, you can select and destroy up to 3 Spell or Trap Cards on the field.
Ultra Rare/Ultimate Rare

ABPF-EN045 Cards of Consonance
Normal Spell Card
Discard 1 Dragon-Type Tuner monster with 1000 or less ATK to draw 2 cards.
Super Rare

ABPF-EN046 Variety Comes Out
Normal Spell Card
Return 1 face-up Synchro Monster you control to the Extra Deck to select and Special Summon a Tuner monster(s) from your Graveyard, whose total Levels equal the Level of that Synchro Monster. You cannot Synchro Summon the turn you activate this card.

ABPF-EN047 Reptilianne Rage
Equip Spell Card
The equipped monster is treated as Reptile-Type. It gains 800 ATK. When this card is destroyed and sent to the Graveyard, select 1 face-up monster your opponent controls. It loses 800 ATK.

ABPF-EN048 Advance Force
Continuous Spell Card
You can Tribute 1 Level 5 or higher monster to Tribute Summon a Level 7 or higher monster.

ABPF-EN049 Viper's Rebirth
Normal Spell Card
Activate only if all monsters in your Graveyard are Reptile-Type. Select 1 non-Tuner monster in your Graveyard. Special Summon it. Destroy it during the End Phase.

ABPF-EN050 Temple of the Sun
Continuous Spell Card
Face-up monsters you control that were Special Summoned from the Graveyard gain 300 ATK.

ABPF-EN051 Rocket Pilder
Equip Spell Card
While the equipped monster is attacking, it cannot be destroyed by battle. (Damage calculation is applied normally.) At the end of the Damage Step when the equipped monster attacks, the attack target monster loses ATK equal to the ATK of the equipped monster, until the End Phase.

ABPF-EN052 Break! Draw!
Equip Spell Card
Equip only to a Machine-Type monster. When the equipped monster destroys an opponent's monster by battle and sends it to the Graveyard, draw 1 card. Destroy this card during your 3rd End Phase after activation.

ABPF-EN053 Power Pixaxe
Equip Spell Card
Once per turn, you can select and remove from play1 monster in your opponent's Graveyard whose Level is less than or equal to the equipped monster's, and have the equipped monster gain 500 ATK until the End Phase.
Rare

ABPF-EN054 Spider's Lair
Continuous Spell Card
Once per turn, you can select 1 face-up Insect-Type monster you control. While this card remains on the field, any opponent's monster that battles with one of those monsters is changed to Defense Position at the end of Battle Phase, and cannot change its battle position while this card is on the field.

ABPF-EN055 Iron Core Specimen Lab
Field Spell Card
During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. Each time a "Koa'ki Meiru" monster on the field is destroyed during the End Phase, its owner can add 1 "Koa'ki Meiru" monster from their Deck to their hand.
Super Rare

ABPF-EN056 Gravekeeper's Stele
Normal Spell Card
Select 2 "Gravekeeper's" monsters in your Graveyard and add them to your hand. This effect cannot be negated by the effect of "Necrovalley."

ABPF-EN057 Machine Assembly Line
Continuous Spell Card
All face-up Machine-Type monsters on the field gain 200 ATK. Each time a Machine-Type monster(s) on the field is destroyed, place 2 Junk Counters on this card. You can send this card to the Graveyard to select and Special Summon 1 Machine-Type monster from your Graveyard, whose Level is less than or equal to the number of Junk Counters on this card.

ABPF-EN058 Ritual of Destruction
Ritual Spell Card
This card is used to Ritual Summon "Garlandolf, King of Destruction". You must also Tribute monsters whose total Levels equal 7 or more from the field or your hand. During your Main Phase, you can remove from play this card from your Graveyard. If you do, during this turn, any monster destroyed by battle with a Ritual Monster you control will be returned to the top of the Deck instead of being sent to the Graveyard.

ABPF-EN059 Ascending Soul
Continuous Spell Card
Once per turn, when a Ritual Monster is Ritual Summoned, you can select and add to your hand 1 monster in your Graveyard that was Tributed for the Ritual Summon.
Rare

ABPF-EN060 Ritual Cage
Continuous Spell Card
You take no Battle Damage from batles involving a face-up Ritual Monster you control. Also, face-up Ritual Monsters you control cannot be targeted or destroyed by the effects of Effect Monsters.
Rare

ABPF-EN061 Pot of Benevolence
Normal Spell Card
Select 2 cards from the Graveyard(s), and shuffle them into their owner's Deck(s). After activation, remove this card from play instead of sending it to the Graveyard. You can only activate 1 "pot of Benevolence" per turn.

ABPF-EN062 Synchro Control
Quick-Play Spell Card
Activate only if you have no Synchro Monster on your side of the field or in your Graveyard. Pay 1000 Life Points and select 1 face-up Synchro Monster your opponent controls. Tak control of the selected monster until the End Phase of your turn.
Super Rare

ABPF-EN063 Changing Destiny
Normal Trap Card
Activate only when an opponent's monster declares an attack. Negate the attack and change it to Defense Position. It cannot change its battle position while it is face-up on the field. Then, your opponent selects and applies 1 of these effects:● Gain Life Points equal to half the ATK of the monster whose attack was negated.● Inflict damage to your opponent equal to half the ATk of the monster whose attack was negated.

ABPF-EN064 Fiendish Chain
Continuous Trap Card
Select 1 face-up Effect Monster on the field. Its effect(s) is negated, and it cannot attack. If it is destroyed, destroy this card.
Super Rare

ABPF-EN065 Nature's Reflection
Normal Trap Card
During this turn, any effect activated by your opponent that would inflict damage becomes an effect that inflicts damage to their Life Points.

ABPF-EN066 Serpent Suppression
Continuous Trap Card
Face-up Attack Position monsters with 0 ATK your opponent controls cannot be destroyed by battle with "Reptilianne" monsters.

ABPF-EN067 Meteor Flare
Normal Trap Card
Activate by sending 2 cards from your hand to the Graveyard while your opponent has more than 3000 Life Points. Inflict 2000 damage to your opponent. If this card is in the Graveyard, you can add it to your hand instead of conducting your normal draw during your Draw Phase.

ABPF-EN068 Offering to Immortals
Normal Trap Card
Activate only when your opponent's monster declares a direct attack while you have 3000 or less Life Points. Negate the attack, and Special Summon 2 "Ceremonial Tokens" (Rock-Type/EARTH/Level 1/ATK 0/DEF 0), and add 1 "Earthbound Immortal" card, "Earthbound Revival", or "Roar of the Earthbound" from you Deck to your hand. "Ceremonial Tokens" cannot be Treibuted, except for a Tribute Summon of an "Earthbound Immortal" monster, and cannot be used as Synchro Material monsters.
Rare

ABPF-EN069 Destruct Potion
Normal Trap Card
Select 1 monster you control. Destroy it, and gain Life Points equal to its ATK.

ABPF-EN070 Call of the Reaper
Normal Trap Card
Activate only when a monster(s) is Special Summoned from your Graveyard. Select and Special Summon 1 "Supay" or "Fire Ant Ascator" from your Graveyard.

ABPF-EN071 Lair Wire
Normal Trap Card
Remove from play 1 Insect-Type monster from your Graveyard and select 1 monster your opponent controls. Destroy the selected monster.

ABPF-EN072 Core Blast
Continuous Trap Card
You can only activate this card's effect while you control a face-up "Koa'ki Meiru" monster. Once per turn, during your Standby Phase, if your opponent controls more monsters than you do. you can destroy a number of cards your opponent control so that your opponent will control the same number of cards as you control monsters.
Rare

ABPF-EN073 Saber Hole
Counter Trap Card
Activate only while you control a face-up "X-Saber" monster. Negate the Summon of a monster and destroy it.

ABPF-EN074 Machine King - 3000 B.C.
Continuous Trap Card
After activation, Special Summon this card; it is treated as an Effect Monster Card (Machine-Type/EARTH/Level 4/ATK 1000/DEF 1000). You cannot Normal or Special Summon another monster the turn you activate this card. Once per turn, you can Tribute 1 Machine-Type monster to have this card gain ATK equal to the Tributed monster's ATK, until the End Phase. (This card is still treated as a Trap Card.)

ABPF-EN075 Alien Brain
Normal Trap Card
Activate only when a Reptile-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard. Take control of the attacking monster, and treat it as a Reptile-Type monster.

ABPF-EN076 Forgotten Temple of the Deep
Continuous Trap Card
While this card is on the field, this card's name is treated as "Umi". Once per turn, you can select and remove from play 1 face-up Level 4 or lower Fish-Type, Sea Serpent-Type or Aqua-Type monster you control. (This effect can be activated during either player's turn.) Special Sumon it during your End Phase.

ABPF-EN077 Tuner's Scheme
Continuous Trap Card
Activate only when a Synchro Monster is Special Summoned to your opponent's side of the field. Take control of that Synchro Monster. Remove it from play when it is destroyed. Destroy this card when that monster is removed from the field.
Super Rare

ABPF-EN078 Psi-Curse
Normal Trap Card
Activate only when a face-up Psychic-Type monster you control is destroyed by battle with an opponent's attacking monster and sent to the Graveyard. Destroy the attacking monster, and inflict damage to your opponent equal to the Level of your destroyed Psychic-Type monster x 300.

ABPF-EN079 Widespread Dud
Continuous Trap Card
Select 1 face-up Attack Position monsters on the field. When any of the selected monsters are removed from the field, destroy this card. When this card is destroyed, destroy the selected monster(s).

ABPF-EN080 Inverse Universe
Normal Trap
Switch the ATK and DEF of all face-up Effect Monsters on the field.

ABPF-EN081 XX-Saber Emmersblade
EARTH/Insect - Effect/3/1300/800
When this card is destroyed by battle and sent to the Graveyard, you can Special Summon 1 Level 4 or lower "X-Saber" monster from your Deck.
Secret Rare

ABPF-EN082 Alchemist of Black Spells
WIND/Spellcaster - Effect/4/1200/1800
Once per turn, you can change this face-up Attack Position card you control to face-up Defense Position and place a Spell Counter on a face-up card you control that you can place a Spell Counter on.
Ultra Rare/Ultimate Rare

ABPF-EN083 Super-Nimble Mega Hamster
EARTH/Beast - Effect/4/1100/1800

FLIP: You can Special Summon 1 Level 3 or lower Beast-Type monster from your Deck in face-down Defense Position.
Super Rare

ABPF-EN084 Cactus Bouncer
EARTH/Plant - Effect/4/1800/300
This card cannot be Special Summoned. While a Plant-Type monster other than this card is face-up on the field, neither player can Special Summon monsters.
Secret Rare

ABPF-EN085 Dragonic Guard
FIRE/Dragon - Effect/4/1500/1800
Each time a monster is Normal Summoned or Set, place 1 Dragonic Counter on this card. You can send this face-up card to the Graveyard to Special Summon 1 Dragon-Type monster from your Deck whose Level is less than or equal to the number of Dragonic Counters on this card.
Super Rare

ABPF-EN086 The Dragon Dwelling in the Deep
WATER/Sea Serpent - Effect/4/1700/1400
Place 1 Ocean Counter on this card during each player's Standby Phase. When this card is removed from the field, all Fish-Type and Sea Serpent-Type monsters you control gain 200 ATK for each Ocean Counter on this card, until the End Phase.
Super Rare

ABPF-EN087 Djinn Disserere of Rituals
DARK/Fiend - Effect/1/200/200
When you Ritual Summon a Ritual Monster, you can remove from play this card from your Graveyard as 1 of the monsters required for the Ritual Summon. The monster that you using this card is not affeected by Trap Cards.
Secret Rare

ABPF-EN088 Earthbound Linewalker
DARK/Fiend - Effect/4/1200/1900
"Earthbound Immortal" monster cannot be destory by their own effects.
Secret Rare

ABPF-EN089 Core Transport Unit
Continuous Spell Card
Once per turn, you can discard 1 card to add 1 "Iron Core of Koa'ki Meiru" from your Deck to your hand.
Secret Rare

ABPF-EN090 Gale Dogra
EARTH/Insect - Effect/2/650/600
You can pay 3000 Life Points to discard 1 monster from your Extra Deck to the Graveyard.
Rare

ABPF-EN091 Berfomet
DARK/Fiend - Effect/5/1400/1800
When this card is Normal or Flip Summoned, you can add 1 "Gazelle the King of Mythical Beasts" from your Deck to your hand.
Rare

ABPF-EN092 Chimera the Flying Mythical Beast
WIND/Beast - Fusion - Effect/6/2100/1800
"Gazelle the King of Mythical Beasts" + "Berfomet"(This monster is always treated as a "Phantom Beast" monster.) When this card is destroyed, you can select and Special Summon either "Berfomet" or "Gazelle the King of Mythical Beasts" from your Graveyard.
Rare

ABPF-EN093 Viser Des
DARK/Fiend - Effect/4/500/1200
When this card is Normal Summoned, select 1 monster your opponent controls. Destroy that monster during your 3rd Standby Phase after the Summon. This card cannot be destroyed by battle until this effect is resolved.
Rare

ABPF-EN094 Evil Blast
Normal Trap Card
Activate only when a monster is Special Summoned to your opponent's side of the field. Equip this card to that monster. It gains 500 ATK. During each of your opponent's Standby Phases, inflict 500 damage to your opponent.
Rare

ABPF-EN095 Shield Wing
WIND/Winged Beast - Effect/2/0/900
Up to twice per turn, if this card would be destroyed by battle, it is not destroyed.
Secret Rare

ABPF-EN096 Underground Arachnid
EARTH/Insect - Synchro - Effect/6/2400/1200
1 DARK Tuner + 1 non-Tuner Insect-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. Once per turn, you can equip 1 face-up monster your opponent controls to this card as an Equip Card. If this card would be destroyed by battle, you can destroy the monster equipped to this card by its effect instead. (You can only equip 1 monster at a time to this card.)
Secret Rare

ABPF-EN097 Zeman the Ape King
EARTH/Beast - Synchro - Effect/7/2500/1800
1 DARK Tuner + 1 non-Tuner Beast-Type monster
If this card attacks, your opponent cannot activate any Spell or Trap Cards until the end of the Damage Step. When an opponent's monster declares an attack, you can send 1 monster from your hand or your side of the field to the Graveyard to negate the attack.
Secret Rare

ABPF-EN098 Skull Conductor
DARK/Zombie - Effect/4/2000/0
If this card is face-up on the field at the end of the Battle Phase, destroy it. You can send this card from your hand to the Graveyard to Special Summon up to 2 Zombie-Type monsters whose combined ATK is exactly 2000.
Rare

ABPF-EN099 Shield Worm
EARTH/Insect - Effect/4/800/2000
When this card is Summoned, it is changed to Defense Position. Then, send 1 card from the top of your opponent' Deck to the Graveyard for each face-up Insect-Type monster you control.
Rare

1 comentario:

  1. Ayer en el pre release me salio un Majestic Red Dragon Ultimate

    Alguien sabe como en cuanto podria venderlo aqui en mexico?

    ResponderBorrar

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