domingo, 7 de febrero de 2010

Sin Monsters / Yu Gi Oh 10º Aniversario

Pues como todos supongo yo andaba busancando como o donde bajar la pelicula jajajajaa entonces me encontre esto en wikia wiki donde salen los monos que saca Paradox y se ve bastante interesante todo esto quiza algunos ya lo han visto jejee pero para mi es nuevo :P

Me dio flojera traducirlo la neta ajajaja para que miento pero ps supongo todos sabemos ingles asi que es facil leerlo :D

Aqui esta el link para que chequen las imagenes y los efectos de todos los monos " nuevos "

http://yugioh.wikia.com/wiki/Sin

Sin monsters are an Archetype of cards which were introduced in Yu-Gi-Oh! The Movie: Super Fusion! Bonds That Transcend Time. Paradox claims that this archetype is the most powerful in Duel Monsters, due to being not affected by normal summoning reqierments. The only monsters known in this Archetype are Sin Blue-Eyes White Dragon, Sin Red-Eyes Black Dragon, Sin Stardust Dragon, Sin Cyber End Dragon, and Sin Rainbow Dragon, corrupted versions of their non-Sin Counterparts; as well as 3 unique monsters, Sin Parallel Gear, Sin Paradox Dragon and Sin Truth Dragon, used by Paradox.

Most of the monsters in this Archetype are corrupted monsters, so all of them are DARK Attribute Monsters. They all have mechanical-looking pieces of their body which are made of a mix of white, grey and black metal, including wings and face-plates (and, in Sin Stardust Dragon's case, a torso plate). Also, each one is the counterpart of a Dragon monster (with the exception of Cyber End Dragon, who only resembles a Dragon). The remaining three monsters look very similar, but are purely as such instead of partly.

All Sin Monsters are Special Summoned by removing from play their original form from the Deck or Extra DEck (in the Movie, they are instead sent to the Graveyard). They appear to share three aspects with the Earthbound Immortals: They are both DARK attributes, only one of them can be on the field at a time and destroy themselves if a Field Spell is not present. They also have an effect in common with the Infinity monsters which prevents other monsters you control from attacking.

The first two Sin Monsters, Sin Blue-Eyes White Dragon and Sin Red-Eyes Black Dragon, had no effects besides the aforementioned ones. The third, Sin Stardust Dragon, offers support to the theme by protecting Field Spell Cards from destruction by card effects. In the Movie, Sin Cyber End Dragon retained its original form's Piercing effect. Sin Paradox Dragon and Sin Truth Dragon both have their own effects; as for Sin Rainbow Dragon and Sin Parallel Gear, their effects (if any) are unknown.

In the trailers shown before every episode are nine face-down cards. The first 5 were "Sin" monsters. However, the latest monsters revealed did not appear to be a "Sin" counterpart of any known monster. The sixth one is Elemental Hero Neos Knight, while the seventh is Junk Gardna.

However, the eighth monster is Sin Parallel Gear and the ninth and final monster is Sin Paradox Dragon used by Paradox in the movie. The Sin monsters have also appeared in alternate versions of the FREEDOM and OZONE animations that used footage from the film.

There are also 2 Sin Spell Cards and 5 Sin Trap Cards, all of which have their names written all in English.

Playing style

This deck is based on removing from play monsters from the Extra Deck and Deck, so "Different Dimension" Spell and Trap Cards are useful. Since most monsters needed to summon "Sin" monsters need to be in the Deck, "Card Trader" can be used to return necessary cards to the Deck.

Weaknesses

The easiest and quickest way to defeat this deck is to activate Imperial Iron Wall, which would make Sin monsters unsummonable. And, since your opponent won't have that many low level monsters in their deck, your opponent will probably have a clear field for quite a few turns. Since you'll probably have an equal amount of Sin monsters and their counterpart, each draw you take can effect the usefulness of your Hand. So another way to defeat this deck is to force your opponent to draw. Cards such as "The Gift of Greed", "Cup of Ace" or "Dark Bribe", will force your opponent to draw card(s) from their deck. As they have more card(s) in their hand, their Sin monsters' effects might not work. You can also use effects from monsters like "Chainsaw Insect" or "Morphing Jar" to force your opponent to draw cards.

1 comentario:

  1. Estos mounstruos son interesantes el que salio es el sin blue eyes white dragon.
    Los gringos lo jodieron al pasar a malefic.
    Sin suena bien por sinester

    ResponderBorrar

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